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Return to Kingdoms4

MISC. TIPS

Last updated 1-18-2000

Staring Out:
If just starting to play, you can't just jump into attacking foes. First you must build your buildings, which will give you better resources, and better armies. During this period you should get them made as fast as possible.
Once you have about 1 turn of protection left, you can wait a few days and build up 1350 turns, so you can take them all in one session (if possible), exposing only a small window of time for others to attack.
If you cannot take so many turns in such a short span of time, you should instead start training an army about 50-100 turns before protection runs out. However, the army types you make will be inferior, and you should expect to lose.

People leaving your kingdom?:
There's a good chance that morale is low if people are leaving. Only with 85% or higher morale can you be sure people won't leave.
The best solution is to have a human player cast Fireworks in the Sky on you, or else you have to tough it out. If the problem persists, you need to:
1. Make sure you're not the target of a Massive Depression spell,
2. Make sure everyone is employed, well-fed and paid,
3. Make sure you're not running out of resources, and
4. Make sure you're working on making a building. Sometimes having no buildings can keep your morale from improving.

Workers:
Never let a turn go by with builders unused. If not building, put the builders to work on resources.
Do not train Wizards right away before you can cast spells. You need those people to make more resources. You can always mess with spells later.
To avoid unemployment morale trouble, make sure that you have clicked on Unemployment Placement (under the Options menu) to put them somewhere. Making food is always a good idea. Also make sure you use the auto-placement, even if you must experiment to get it to do what you want.